# Debug commands of @ferret/xr, @ferret/interaction

Call with `world.commands.execute(name, args)`; `world.commands.list()` on the running game is the authority. Read from the sources of these packages.

- `xr.enter` — VR: enter an immersive-vr session (needs a user gesture in a browser)
- `xr.exit` — VR: leave the session
- `xr.settings` — VR: the player VR settings; pass a partial object to change them
- `xr.status` — VR: whether a headset session is supported, the state, the features the session got
